Hi Explorers,
This update is initially rolled out on the Closed Beta Branch and will later move to the Prologue Branch.
After months of hard work, I'm happy to share the new update that brings companions—a highly requested feature from the community.

We are here traveling with some recently hired companions.
Companions are people or creatures that you can hire throughout the galaxy on planets or in bars, spending your hard-earned cash or resources. Different species will require different items. They can be Antz, Feral Dogs, Bugs, Zetons, Pirates, or Robotikos.
These companions will follow you wherever you go and will assist you in battles on planets, caves, space stations, and even on freighters in space. Make sure to give them medkits when they’re injured, as they may die. You can also send them back to your ship if you think they won’t make it.
They have stats that can be leveled up as they kill enemies.
I'm looking forward to expanding on this feature with your ideas.
This update brings many improvements:
- Fixed an issue when selling houses from your ship
- Art: Improved animation for planet walls
- Leaders in settlements on planets will now say something before attacking you
- Fixed wood not being sellable
- Improved electricity mechanics with sounds and animations
- Space stations now have statues as well
- Fixed a reported issue when talking to Hank
- Art: Dynamic shadows are now smaller when running around the planet
- You can now see if a planet has been visited from space
- You can now zoom in and out on planets from the pause menu
- Increased shooting speed in space
- QOL: You can now see your current galaxy in the galaxy panel
- QOL: Eating a consumable in the pause menu will keep the cursor on it
Thank you for playing and supporting the game with your valuable feedback and wishlists.
Jorge
