OVERALL:
When starting a new game, you can select the exclusive "Gameplay Mode." You begin in an area within Chapter 2 with three party members and are free to explore it! This is for players who simply want a quick look at the game's gameplay loop.
GRAPHICS:
Adjustments and finalization of various assets (including new combat poses for Sai and Mara, and a new character sprite for Lazaar and Salm)
TEXT:
Adjusted and reformatted dialogues in Chapter 1
Improved English translation
Improved story segments in the prologue
GAMEPLAY:
The puzzle in the "Bellmount" side quest has been revised - optional elemental essences are no longer required. Theoretically, you can now complete the quest in one go.
"Chronite" crystals introduced which can be used and linked in combat and influence the turn order
BATTLE SYSTEM:
Coupling system with chronite for offensive attacks
Fine-tuning of balancing and skill sets
Reworked distribution of stat values (heroes and enemies)
Rework of Zid's drone skills (relevant here only in gameplay mode) compared to earlier Early Access versions.
FIXES:
Fixed various bugs, spelling and dialogue errors
