
Regarding the issue with the triggering frequency of character voice-overs in the last update, we have noticed significant controversy about the adjustment. Currently, we plan to adjust the triggering logic, but it will take us some time to finish the job. We hope to continue to receive more suggestions to help us find the correct direction of adjustment. The content of this update is as follows:
Bug Fixing:
1.Fixed the issue with layers of different interfaces.
2.Fixed the issue with some descriptions in Honor Board that would cause players to misunderstand.
3.Fixed the bug that players could not meet requirements to clear certain battlefields.
4.Fixed the bug that Icicle Worms would not break through the ground after being smashed.
5.Fixed the bug that the special effect went wrong after certain enemies were killed in Neon Space.
6.Fixed the bug that scanning detectors would block bullets.
7.Fixed the bug that certain entries in Rhapsody could not co-exist.
8.Fixed the bug that Lilya could dodge consecutively after learning Deafening Hymn in Rhapsody.
Optimizations:
1. Optimized the Feedback function
2. After the update, more resolution options can be chosen in Settings - Video
3. Enhance some buffs Lilya and Evelyn can gain from Rhapsody
Lilya
Deafening Hymn (Variation Attack can reset the CD of Lilya's current skill. And the next time it is cast, it will become a Tempo Skill)
After the acquisition, the upper limit of Variation status will decrease by 20% (charge Variation energy more quickly)
Evelyn
Pursuit Bubble (Releases all the bubbles to target the nearest enemy)
DMG of each bubble: 10---->18
4.Adjust the description of [Sequence Statue]
Welcome to join our Discord community and obtain the latest news of the game or provide feedback:
Twitter:https://twitter.com/NeonEchoGame
Discord:https://discord.gg/AQ5vz9CHgK
