- New gamemode: Compact levels — Tighter & faster levels. Enemies are scarcer, but so are the resources.
- Steam cloud enabled: score records and audio settings should be synced across all devices
- Requirements for unlocking new gamemodes were lowered and it was made more clear which gamemodes are (un)locked in the UI
- Added confirmation dialog for exiting to the main menu so players don't do it by accident
- Added two new achievements
- Added new templates for level generation
- Fixed a bug where enemy would turn around immediately after jumping and thus jumping backwards
- "Pickaxe head" enemy AI improvements
- News and updates
- Cavimilation
- Cavimilation v176 released
Source: Steam Community (opens in a new tab)
