BUG FIXES
- Issue where player projectiles tried to pass data after being destroyed.
- Issue where the Compoundium and Serenoke MT puzzles did not respond to recent controller changes.
- Further prevention of turn stacking.
- Door in Aquaria Temple entrance.
- Mine carts not hitting in battle correctly.
- While menu is open, party members will no longer change facings.
- Menu will no longer open when passing through door.
- Random battle will no longer happen when speaking to boss.
- Revel basic attack scale issue.
- Surge basic attack not working as intended.
- "Celestial clock" not working as intended.
- "Goblet" not working as intended.
- Full Screen issue
- Some stage hazards did not destroy when battle complete.
- Various hitbox adjustments.
- Issue where when a boss has been previously defeated, sometimes not spawning boss and leaving player locked.
- Dark Mirror, MOTHER, and Surge summons system revised.
- Issue where flash would get stuck.
ADJUSTMENTS
- Ability menu revised.
- HP scaling is now increased at levels 5 and 15.
- "Wiz Fruit" has been changed in the upgrade shop. Now grants the player additional levels at run start.
- Damage numbers now scroll up at an increasing speed. Helps visibility.
- Venus A2 or Tech received pushback.
- Surge A2 or Tech damage increased.
- Certain ability level bonus text updated.
- "Odynseal" image and text added to key items.
- Certain bosses gained immunities.
- Tial is now immune to darkness.
- Ahrtom is now immune to darkness.
- Dark Mirror is now immune to bleed.
- Fungus Knight is now immune to poison.
- Sacree is now immune to burn.
- Demon Knight is now immune to burn.
- MOTHER is now immune to bleed and poison.
