Update 33
Patch 1.0.18
Previously Pathing requirement was mostly driven by the inventory requirements. I have added a new simplified true/false requirement, this remove bloat in the inventory system for simple and quick thing to check that shouldn't involve number or inventory all together.
Editor:
- Added "General information", which works in a true/false fashion.
- Under point of interest, changed "Hero" tab to "Other", which now has the "general information & path tab", where you will find the interface to add/remove requirements for the nod, as well as changing the value of said true/false.
- Corrected a small issue with inventory requirement status.
Gameplay:
- Corrected the random requirement for entering nod.
- Added text description of what is taken when entering a point of interest
- Added new General information system on top of the current requirement system.
Kamz
