Enable the multiplayer system. (Currently only 1v1 is available)
Accuracy has been split into "Physical Accuracy" and "Magical Accuracy" Show details
Crimson Blade -> Physical Accuracy
Eye Staff -> Magic Accuracy
Blind (Fog - Mist Zlime) -> Both
Evasion has been split into "Physical Evasion" and "Magical Evasion" Show details
Wind Evasiveness (Wind Zlime) -> Physical Evasion
Ring of Wind -> Physical Evasion
The calculation for every frames should update at fixed interval of 0.02 seconds.
Stat conversion (Ex. Trick Zlime, Lunar Blade) should works correctly.
Base money per round increased from 45 to 48
Increment money per round increased from 10 to 12
Base money losing bonus increased from 5 to 7
Various improvements Show detailsI forgot to note them ;P
Zlime Changes
Dark Zlime : Shadow Bat speed increased from 10 to 14
Fire Zlime : Attack Speed reduced from 30 to 18
Fire Zlime : Firball damage increased from 15-25 to 25-35
Witch Zlime : Haunted Curse disarm duration reduced from 3s. to 2s.
Witch Zlime : Haunted Curse damage increased from 10-12 to 11-15
Witch Zlime : Haunted Curse speed increased from 20 to 22
Item Changes
Ring of Wind : Cost reduced from 90 to 60
Rocket Boots : Rocket Start's attack speed bonus reduced from 100 to 85