Developer postOriginal post (opens in a new tab)

Patch 1.03 Update - Multiplayer System

General Changes

  • Enable the multiplayer system. (Currently only 1v1 is available)
  • Accuracy has been split into "Physical Accuracy" and "Magical Accuracy"
    Show details Crimson Blade -> Physical Accuracy Eye Staff -> Magic Accuracy Blind (Fog - Mist Zlime) -> Both
  • Evasion has been split into "Physical Evasion" and "Magical Evasion"
    Show details Wind Evasiveness (Wind Zlime) -> Physical Evasion Ring of Wind -> Physical Evasion
  • The calculation for every frames should update at fixed interval of 0.02 seconds.
  • Stat conversion (Ex. Trick Zlime, Lunar Blade) should works correctly.
  • Base money per round increased from 45 to 48
  • Increment money per round increased from 10 to 12
  • Base money losing bonus increased from 5 to 7
  • Various improvements
    Show detailsI forgot to note them ;P

Zlime Changes

  • Dark Zlime : Shadow Bat speed increased from 10 to 14
  • Fire Zlime : Attack Speed reduced from 30 to 18
  • Fire Zlime : Firball damage increased from 15-25 to 25-35
  • Witch Zlime : Haunted Curse disarm duration reduced from 3s. to 2s.
  • Witch Zlime : Haunted Curse damage increased from 10-12 to 11-15
  • Witch Zlime : Haunted Curse speed increased from 20 to 22

Item Changes

  • Ring of Wind : Cost reduced from 90 to 60
  • Rocket Boots : Rocket Start's attack speed bonus reduced from 100 to 85