Zlime Arena

LaGiZ.77

Released
Feb 27, 2023
Platforms
Last updated
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Updates & announcements

13 posts
  1. Developer post

    1.06.04 Leaf Zlime

    Added Leaf Zlime HP 115 / Attack 18 / Defense 28 / Attack Speed 22 Ability : Twin Missile (Speed : 42) - Deal 10 - 18 magic damage.

  2. Developer post

    1.06.03 Bug Fix

    Stat Multiplier now apply last to make multiply by 0 works properly. Trick Zlime : Reverse Power now apply before attack. Mechano Zlime : Fixed aura re-enabled on respawn. Mirror Zlime : Reflection no longer reflects attack.

  3. Developer post

    1.06.02 Minor Update

    General Changes Poison damage changes from {3% of max HP per second} to {7% of current HP per second} Sudden death damage now split among all Zlimes in the team. Sudden death damage interval reduced from 3 s. to 2 s. Disarm no longer reduce Attack damage to 0. Disarm will prevent

  4. Developer post

    1.06.01 Bug Fix

    - Fixed Sacred Emerald Blade transform to Emerald Blade - Fixed "Level Up!" text at end game XP notification

  5. Developer post

    Patch 1.06 Update - Frostflame & Staff

    General Changes Reworked graphics of some items, buffs and other. Added Zlime experience notification at the end of the game. All Zlimes gains +2 Base Max HP and +2% Max HP at the end of every round. Zlime deals less damage against the target that is on the back. Show details Eve

  6. Developer post

    Special Event - Steam Autumn Sale 2023

    It's Steam Autumn Sale Festival During the event, Zlime Arena will be discounted by 15%. Thank you very much for supporting this game. If you would like to, please nominate this game in "Sit Back and Relax" award.

  7. Developer post

    Patch 1.05 Update - Double Trouble

    General Changes New Game mode Duo mode 2 Players per team. (2v2) Each player can ban 2 Zlimes and pick 2 Zlimes. All Zlimes will enter the arena at the same times. (which mean 4v4 Zlimes in the arena) Zlimes that being sent by the same player will be spawn adjacent with each othe

  8. Developer post

    Patch 1.04 Update - Potion Power

    General Changes Reworked critical and lifesteal mechanics, making them stackable. Show details This patch allows the modifiers roll at the same time. All values will be sorted from highest to lowest. The highest value will be calculated with full amount. The second one will be ca

  9. Developer post
  10. Developer post

    Patch 1.03 Update - Multiplayer System

    General Changes Enable the multiplayer system. (Currently only 1v1 is available) Accuracy has been split into "Physical Accuracy" and "Magical Accuracy" Show details Crimson Blade -> Physical Accuracy Eye Staff -> Magic Accuracy Blind (Fog - Mist Zlime) -> Both Evasion h

  11. Developer post

    Patch 1.02 Update - Wand and more

    General Changes Reworked defense formula. Show details From Damage Reduction = Defense / 100 To Damage Reduction = Defense / (100 + Defense) Summary : Defense will reduce less damage from attack, but it doesn't change much for low defense values. Fixed the bug where Mechano Zlime

  12. Developer post

    1.01.01 Bug Fix

    - Fix steam rich presence bug - Really fix Gold Zlime's Aspect of Gold

  13. Developer post

    Patch 1.01 Update - Priority System

    - Added custom target priority With improved target priority system, Chemist Zlime can now focusing debuff the enemy's Stone Zlime efficiently. - Add rich presence (Show steam status while playing) - Rework accuracy/evasion formula - Ring of Wind : Cost increase from 25 to 90 - E