Quality of life
- optimization
- A.I improved (we are still improving it) Changed detection mesh
- Double containers fixed
- Mesh LODs Fixed
- Running animation fixed
- Distance fadeout fixed
- Spawn preference fixed
- Flickering in cutscenes Fixed
Visual updates




- Added Firstperson carakter
- Added Visual improvments to Trees etc
- Added end cutscene (Not Final)
- Added Flashlight
- Added Newer models to specific events in the game
Thanks for your patience. We will update the game until release keep an eye out for new updates
Corebeast Interactive
