Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's being worked on this week.
Hel's Fighters is continuing its development. This week, the map will be constructed. Unlike the Campaign and Rebel Ops, this map is relatively simple and straightforward, so it should be done by the end of the week, if not earlier.
After this, vehicle development will begin in full swing. While player-controlled craft are pretty much done, I'm still missing boss enemies, and any new enemy vehicle I might want to add. I'll also have to develop the UI sprites for the new weapons.
With all that set up, it will be time to tackle the mode's core content, which will focus heavily on combat. I have a few ideas I want to play with when the time comes, but I won't comment on them yet as there might be a chance some of it ends up in the cutting floor.
If anyone has suggestions for other features you'd like to see in MF-01 Aerostrike, feel free to contact me at [email protected] or make a post in the Feedback thread so I can look into it.
That's all for now, thank you for your time. Stay safe, Pilots!

