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2 weeks until release - weekly update 3

Improvements:

  • Improved visuals and layout in Hellgate.
  • Added intro slides to Hellgate.
  • Proper gui art for options screen and message boxes.
  • Heavily improved TG7, in options, exploration and visuals.
  • Added extra path in TG9 if Faelan captured you.
  • Improved and fixed monastery quest.
  • Improved dialogue gui art.
  • Improved reactivity in IG4. If you leave town before going to Strabos, he'll die.
  • You can see the health of your allies.
  • Added autosaves on new location and on combat start.
  • Added factionless personal endings.
  • Added new ending if you manage to kill all 3 lords.
  • Added 2 new achievements.

Fixes:

  • Fixed issue with Bennie and Al-Akia if you gave him the spear
  • Fixed several issues with IG questline if Maadoran was destroyed after Paullus sent you to Ganezzar.
  • Fixed several collision issues with buildings.
  • Fixed issue with number of quicksaves being limited to 1
  • Fixed issue with merchants going inside Al-Akia at the wrong time.
  • Fixed missing reputation and SP rewards in quests. Some might be missing still, please report.
  • Fixed teleporting issue with Kleitos in Teron MG version.
  • Fixed issue with siege not starting if you saved Gaelius life as HD Praetor but didn't join him.
  • Fixed ending loop when exiting Al-Akia when Meru died there.
  • Fixed issue with extreme damage using axes and double tap when savage blow activated in the first strike.
  • Fixed telekinethic lockpicking.
  • Fixed issue with decomposing multiple items not working.
  • Fixed issue with Inventory tabs locking under certain conditions.
  • Fixed issue with bombs not hitting Agathoth under certain conditions.
  • Fixed issue with PC getting locked in fire if a liquid fire flask was thrown at him.
  • Fixed old healer prices at the inn.
  • Fixed Ganezzar arena barrel passability.
  • Fixed dialogue issue with Pancratius regarding Hector if you killed Darganus.
  • You can no longer hire Rusty to help with Boatmen after the quest is finished.
  • Lucius and Aziz no longer in Levir's temple if they died in TG5.

Changes:

  • Added an extra level for regeneration potion, at 7. Reduced HP by 5, regen 1.
  • Maadoran healer gives the lowest version of the regeneration potion.
  • Tweaked regen potion effect at level 10. Reduced HP by 8, regen 2.
  • Tweaked contents of alchemy container in Zamedi.
  • Going to the healer from arena via dialogue sets you back to the arena after healing.
  • You can join Gaelius as AG if you show him the map before doing AG4.
  • You can no longer join Gaelius just by being guildless.
  • Tweaks to unique weapons. They now have a focus on single improvement which goes beyond what crafting can do.
  • Honor Bound and Dreamweaver are back to blue steel, price and trading check increased.
  • Status icons over character heads smaller.

Combat Balance:

  • Tweaked stats and equipment of several enemies.
  • Bleeding damage stacks.
  • Tweaks to Agathoth: Slightly reduced damage and CS chance from spikes, slightly reduced damage from hand slap, increased vsRanged defense.
  • Tweaks to Agathoth AI: If the player is one tile away from him, he moves forward and attacks. Starts combat with mind attack.
  • Increased Stone Guardian vsRanged defense.