The Age of Decadence

Iron Tower Studio

Released
Oct 14, 2015
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Thank you

    We’re happy to announce that The Age of Decadence has sold 250,000 copies. We never thought we’d hit this number as AoD is a harsh and unforgiving RPG built around choices and consequences. And yet every year, more than a decade after release, new players still discover and enjoy

  2. Developer post

    Colony Ship is out now!

    It is the Year of Our Lord 2754… You will never feel the sun’s warmth under a blue sky, never hear the wind in the branches of a tree, and never swim in the ocean, all because you had the misfortune to be born on the Ship, chained to a fate you didn’t choose. You have never seen

  3. Developer post
  4. Developer post

    July '23 Update - Polish Localization

    The title says it all - the AoD story can now be experienced in Polish, thanks to the tireless Polish community and their many months of work. If you always wanted street thugs to yell "Kurwa!" at you while in a knife fight, your dream just came true. Use "Options -> Gameplay"

  5. Developer post

    Vagrus - The Riven Realms Launching on Steam!

    Our friends at Lost Pilgrims have just launched Vagrus - The Riven Realms into full release here on Steam. Vagrus is a turn-based, open-world, dark fantasy RPG. The game moves out of Early Access with well over a hundred hours of playable content . Vagrus and its haunting world w

  6. Developer post

    Colony Ship coming to Early Access on April 6

    We've been working on Colony Ship for 5 long years, modifying the engine, building tools and systems (character, combat, stealth, dialogue, inventory, AI, pathfinding, etc), creating thousands of assets, and - finally - the first chapter of the game: Turn-based combat with action

  7. Developer post

    Knights of the Chalice 2 Kickstarter live

    Greetings to you, worthy friends! KotC 2 is the brilliant offspring of acclaimed computer role-playing game Knights of the Chalice (now available on Steam). The new game is intended to recreate the best aspects of past 2D D&D computer RPGs such as Baldur's Gate 2, Temple of E

  8. Developer post

    Vagrus - The Riven Realms Open-World Release is now LIVE

    Our dear Friends at Lost Pilgrims Studio have just released the Open-World main campaign for Vagrus - The Riven Realms . Vagrus is a turn-based, open-world, dark fantasy RPG. The development team has been playing table-top RPGs (like DnD) on their home-brew setting, the Riven Rea

  9. Developer post

    Colony Ship's combat beta will be released tomorrow - Apr 15

    As the title says, the hopefully long-awaited combat demo will be released tomorrow. A public release, even if it's only a combat beta, is a big milestone, as it's the foundation on which the rest of the game will be built. All the key features are there: the character system, in

  10. Developer post

    La version Française est désormais disponible

    La version française de The Age of Decadence est aujourd'hui disponible. Vous pouvez changer la langue dans le menu des Options (via la sélection déroulante du choix de langue). Si vous avez la moindre question sur le jeu ou ses mécaniques, postez-les dans le forum et nous répond

  11. Developer post

    Read Before Buying

    If you wondering whether or not to buy this game, you've come to the right place. While we do want to sell more copies, we don't want people disappointed with what they buy, so to help you make an informed decision we put together this handy guide – written not in the marketing s

  12. Developer post

    First Look at Colony Ship's Combat

    After nearly 2 years of work we finally have a playable build, which is very exciting. It's very rough, of course, as it's the First Iteration of the game and things will change a lot by the time the game is ready to be released. Right now you can talk to people, fight, loot bodi

  13. Developer post

    May 2018 update

    We constantly update the build sitting on the public test branch and every now and then move it to the default branch, so it's business as usual. This time around we fixed two recently reported issues: high level poison was applied incorrectly to arrows and Gaelius' troops accomp

  14. Developer post

    The Leaders of Tomorrow!

    Since we don't have a proper page for our new game yet, I'll post the last update here in the spirit of Christmas: A setting is defined by the factions it spawns. For example, 9th century England is not defined by dudes sporting swords and chainmail but by the warring kingdoms, V

  15. Developer post

    The Leaders of Tomorrow!

    Since we don't have a proper page for our new game yet, I'll post the last update here in the spirit of Christmas: A setting is defined by the factions it spawns. For example, 9th century England is not defined by dudes sporting swords and chainmail but by the warring kingdoms, V

  16. Developer post

    Updates

    While we stopped adding new content, we haven't stopped updating the game so every now and then you'll see 'update queued'. There is no reason to post an announcement every time we fix or tweak something, so I'll post everything here to avoid confusion and multiple threads. This

  17. Developer post

    Updates

    While we stopped adding new content, we haven't stopped updating the game so every now and then you'll see 'update queued'. There is no reason to post an announcement every time we fix or tweak something, so I'll post everything here to avoid confusion and multiple threads. This

  18. Developer post

    The New World - our next RPG

    As you probably know, our next game is a sci-fi RPG inspired by Heinlein's Orphans of the Sky (a generation ship novel). The overall design will be similar to that of The Age of Decadence and follow the same principles: Turn-Based combat with action points and different attack ty

  19. Developer post

    The New World - our next RPG

    As you probably know, our next game is a sci-fi RPG inspired by Heinlein's Orphans of the Sky (a generation ship novel). The overall design will be similar to that of The Age of Decadence and follow the same principles: Turn-Based combat with action points and different attack ty

  20. Developer post

    Modding Support & Font Size

    Now that we're done with the content and mechanics we can look into various non-critical improvements. Modding support and a larger font size were two most frequently requested features so let's start there and see what happens. Modding What's done? you can modify all scripts per