- Modifying global variables should now update nodes properly.
- Unsupported surface format now greyed out instead of removed.
Nodes
- [Image splice] Add more controls for output filtering.
- [Replace image] Separate threshold to color and pixel.
- [Scatter] Uniform scattering now stretch down to fit the height of the area.
- [Particle, VFX renderer] Add aliasing options.
- [Ase File In] Clicking on the current tag now clears the current tag.
- [Ase File In] Current tag value is now exposed in the inspector.
Bug
- [Preview panel] Fix the error when right-clicking on 16, 32-bit images.
- [Replace Image] Should work better with transparency.
- [Lua surface, compute] Fix argument does not show up.
- Fix dragging folder not working.
- [Loop Array] Fix node freezing.
- [Filter Array] Fix result has the first member appear twice.
Patch 8.1
- [Rigidbody] Fix the object spawner not reset when restarting the animation.
- Fix always updated nodes (particle, rigid body) block rendering path.
Patch 8.2
- Fix nodes after a group not updating.
- Fix node with aliasing option not blending color.
- [Line] Fix color over length not working on fix distance mode.
Patch 8.3
- Update collections to the latest version.
- [Collection] Add a separate warning when loading a collection made in the newer version.
- [Padding] Add "pad to size" mode with alignment settings.
- Fix the tunnel not working.
- [Nine slice] Fix output surface turns to black.
- Fix crash when opening add node dialog inside a group after opening add node dialog inside a feedback group.
- Fix scroll box searching not setting the right value.
