Source: Steam Community (opens in a new tab)
- Add backup save (1 by default, adjustable in preference).
Interface
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[Palette Panel] Add option to add a palette through Lospec.
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[Palette Panel] Add stretched view option.
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[Palette Mixer] Add support for palette dropping.
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[Graph Panel] Ctrl to pan will only work when dragging on empty space.
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[Graph Panel] Hold shift while dragging the junction to select multiple junctions at once.
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[Preview Panel] Add hotkey for 3D view control.
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[Preview Panel] Add visibility settings.
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[Preview/Graph Panel] Add on the screen view controller.
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[CurveBox] Improve view control.
- Tooltip for array wrap more often.
Node
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New HSV Curve.
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New Ray marching Primitive node.
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New RM Terrain node.
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New set of function map nodes (Fn).
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[Fn] Wave Table
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[Fn] Ease
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[Fn] Math
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[Fn] Smoothstep
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Add unit selector in expression mode.
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[3D] Add option to apply anchor point to position.
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[Paths] Segment without control points (should actually) now interpolate linearly.
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[Scatter] Add path spacing modes: between and around.
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[De-corner] Add option to ignore inner, side pixel.
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[Wiggler] Add value clipping properties.
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[IsoSurf] Add per surface offset property.
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[Separate Shape] Add greyscale, alpha mode selector.
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[Crop] Add aspect ratio properties.
Bugs
- Fix an error when using feedback or loop with dynamic input nodes.
- Add a short delay in file watcher to prevent overlapped reads.
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[Preview Panel] Fix the error with "Save all current previews as..."
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[Composite] Fix error when previewing node with feedback value.
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[Canvas] Fix flood fill, magic selector combine black and fully transparent pixels.
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[Canvas] Fix errors with right-side tools.
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[De-stray] Fix the node ignores transparent pixel.
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[Particle] Fix error when connecting empty array as input.
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[Array] Fix error when duplicating node.
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[IsoSurf] Fix angle jump when clicking.
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[Lua compute/surface] Fix error on load.
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[Path From Mask] Fix error when using path data.