Source: Steam Community (opens in a new tab)
Interface
- Change Full Screen Panel hotkey to F9.
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[Add Node] Add recent nodes bar.
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[CurveBox] New anchor points now create control points based on available space.
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[Graph Panel] Add Alt drag for duplication.
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[Inspector Panel] Compact view now apply to settings tab.
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[Preview Panel] Add Gizmo toggle.
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[Slider] Rounding now follow current slider speed.
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[Tunnel Panel] "Create Tunnel" now create one in the middle of the graph panel.
Node
- New Color Blind filter node.
- New Scatter Sampler node.
- New Threshold Switch node.
- New UV Cartesian, Polar nodes.
- New pSystem from points, pSystem 3D from points nodes.
- New pSystem mask distance node.
- New pSystem Render Path node.
- New XDoG threshold node.
- Nodes with mask input now have option to set dimension value relative to mask dimension.
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[Blur] Increase max radius to 1024.
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[Blur] Move intensity modulation into enum option.
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[Chromatic Aberration] Add iteration control.
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[Export] Add scale factor in template.
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[MK IsoExtrude] Add bottom height map.
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[MK Pile] Add positions output.
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[MK Pile] Add surface array support.
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[MK Tree Leaf] Add Curved Leaf shape.
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[MK Tree Leaf] Add distance mode toggle.
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[MK Tree Leaf] Change Boolean Pair property Int Whorled.
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[MK Tree Path] Add support for path array.
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[Normal] Add flip Y toggle.
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[Offset] Add mask inputs.
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[Perlin Noise] Add max blend method.
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[Polar Mirror] Add trim radius property.
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[pSystem Gravity] Add immediate apply option.
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[pSystem/pSystem3D Mask Data] Add spawn index output.
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[Tileset] Add animated tile length control.
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[Tileset] Add drag area to modify for auto terrain, animation.
Bugs
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[Add Node] Fix crash when trying to favorite collection.
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[AreaBox] Fix buttons overlapping.
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[Composite] Fix error with preview transform array.
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[Composite] Fix transform data not moved with surface when rearranging layer while playing.
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[Fluffify] Fix error on create.
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[Format Text, Equation] Fix textbox behave weirdly when input section expanded.
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[Graph Panel] Fix dragging area not recognize extended node height in compact view.
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[Graph Panel] Fix right-clicking sometime brings up context menu for delete node.
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[Graph/ Preview Panel] Fix misaligned "x".
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[Inspector Panel] Fix action hotkeys activate action twice.
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[IsoExtrude] Fix depth value stuck in int in fractional unit.
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[Lua Compute] Fix function placeholder not scaled with UI scale.
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[MK Tree Leaf] Fix incorrect leaves distribution.
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[PCX] Error now print in full format.
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[PCX] Fix error on `range` function.
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[Preview Panel] Fix crash when switching output channel.
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[Preview Panel] Rearrange button sprite to match the current value.
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[pSystem Mask] Fix mask output rounded to 0 or 1.
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[Random] Fix shuffle mode does not work consistently.
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[Sprite Stack] Fix error when inputting array.
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[Stack] Fix crash when previewing node with mismatched array length.
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[String Split] Add option to remove white-space after splitting.
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[String Trim] Add White-Space trimming mode.
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[Tileset] Fix auto terrain preview not show up for some type.
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[Transform Path] Fix fractional unit not applying.
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[Tunnel IO] Fix zooming the node out will draw random junction on the graph area.
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Fix clear cache button not show up when toggling node cache.
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Fix crash when resave project with favorites property.
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Fix crash when switching type form string to number in arguments display.
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Fix extracting panel with compound sibling not expands the sibling panel.
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Fix program move node in between 2 different inline groups into one inline group.
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Fix project attributes not saved when creating new project.
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Fix property with unit multiplied when replacing node.
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Fix some curve data not respecting min/max value.