[h2]Interface[/h2]
[list]
[*] Change Add node hotkey to global scope.
[*] [noparse][Inspector] Scrolling position and section collapse now stored per node.[/noparse]
[*] [noparse][Inspector] Add button to navigate inspection history.[/noparse]
[*] [noparse][Palette] Add save current palette button.[/noparse]
[*] [noparse][Create Action] Add button to set io nodes.[/noparse]
[*] [noparse][Create Action] Now automatically detect io nodes.[/noparse]
[*] [noparse][Collection Panel] Add option to disable force line break.[/noparse]
[*] [noparse][Graph, Preview Panel] Action button now collapse to prevent button overlapping.[/noparse]
[*] [noparse][Graph, Preview Panel] Add the ability to modify items in some context menu.[/noparse]
[*] [noparse][Graph Panel] Full view now zoom to include all nodes.[/noparse]
[*] [noparse][Add Node] Now refocus to the calling panel after destroyed.[/noparse]
[*] [noparse][Add Node] Adding collection now soft drag the created group.[/noparse]
[/list]
[h2]Node[/h2]
[list]
[*] New Flow Path node.
[*] New Atlas Affector node.
[*] New Path offset node.
[*] Group Instancing (beta).
[*] [noparse][Atlas Drawer] Add padding, base dimension properties.[/noparse]
[*] [noparse][Perlin] Toggling tile will force scale to be integer, disable rotation, use tile-based position.[/noparse]
[*] [noparse][Rigidbody Variable] Rotation now use degree unit.[/noparse]
[*] [noparse][Composite] Add anchor property.[/noparse]
[*] [noparse][IsoSurf] Offset now default to surface center.[/noparse]
[*] [noparse][Grid, Hex Grid] Tile color now tile properly.[/noparse]
[*] [noparse][Padding] Add Pixel Expand fill method.[/noparse]
[*] [noparse][Draw Text] Add option to change letter case.[/noparse]
[*] [noparse][Draw Text] Add option to output atlas.[/noparse]
[*] [noparse][Scatter Points] Now accept array input.[/noparse]
[*] [noparse][Canvas] Add data transfer.[/noparse]
[*] [noparse][Switch] Switch input can be interacted when the index is not connected.[/noparse]
[*] [noparse][MK Tile] Improve inner edge rendering.[/noparse]
[*] [noparse][MK Tile] Add inner edge shift property.[/noparse]
[*] [noparse][MK Tile] Remove left + center edge type.[/noparse]
[*] [noparse][Tunnel] Add option to set label position, color and scale.[/noparse]
[*] [noparse][Path] Add settings to disable anchor name.[/noparse]
[*] [noparse][Scatter] Path weight now applied to extra data.[/noparse]
[*] [noparse][Bridge Path] Add random distribution mode.[/noparse]
[/list]
[h2]Bugs[/h2]
[list]
[*] Fix globalvar name from an older version not loading.
[*] [noparse][Graph Panel] Fix grouping node not align to current grid size.[/noparse]
[*] [noparse][Group IO] Fix slider step not working.[/noparse]
[*] [noparse][Scatter] Fix crash with Poisson distribution on low distance.[/noparse]
[*] [noparse][Scatter Point] Fix "fixed" position not working on Poisson distribution.[/noparse]
[*] [noparse][Vector Split] Fix error when providing vector <4.[/noparse]
[*] [noparse][Draw Line] Fix line cap placed incorrectly with aa on.[/noparse]
[*] [noparse][Draw Line] Fix line cap scale with texture scale property.[/noparse]
[*] [noparse][Array Add] Fix error on process.[/noparse]
[*] [noparse][Replace Palette] Fix first color index not randomized.[/noparse]
[*] [noparse][Path From Mask] Fix crash when input empty surface.[/noparse]
[*] [noparse][Statistic] Fix mean calculate incorrectly.[/noparse]
[*] [noparse][MK Tile] Fix edge placed incorrectly in some tile.[/noparse]
[*] [noparse][Canvas] Fix outline tool not working.[/noparse]
[*] [noparse][Canvas] Fix color picker not working.[/noparse]
[*] [noparse][Canvas] Fix brush not clearing after switching tool.[/noparse]
[*] [noparse][3D Obj] Add warning when importing model with n-gon.[/noparse]
[*] [noparse][Camera] Fix repeat mode not working properly.[/noparse]
[*] [noparse][Grid] Fix non uniform pattern.[/noparse]
[*] [noparse][Export] Fix file extension applied incorrectly.[/noparse]
[/list]
