Source: Steam Community (opens in a new tab)
Interface
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[Tunnel] Ctrl+Enter on tunnel key to apply change to all connecting tunnels.
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[Preview, Graph Panels] Add small tooltip when activating hotkey.
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[Animation Panel] Scroll wheel behavior now consistent between dopesheet and summary timeline.
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[Animation Panel] Add previous/next keyframe button (page up/down).
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[Animation Panel] Add resize handle for graph view.
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[Animation Panel] Graph view now allow vertical value adjustment.
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[Animation Panel] Add keyframe actions:
- Align (A)
- Repeat (R)
- Distribute (D)
- Envelope (M)
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[FontScrollBox] Font preview now lazy-loaded.
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[TextBox] Reduce slider speed when "Lock mouse when sliding" is turned off.
Node
- New MK Cables node.
- New MK Grass node.
- New MK Parallax node.
- New 2D Extrude node.
- New Draw Ribbon node.
- New Spiral Path node.
- New Surface is Empty node.
- Improve implicit array conversion keyframe performance.
- Keyframe easing now use direct curve. This may cause timing change in some older projects.
- Add `Render Frame` input. (Forcing node to run in manually defined frame)
- Add new dynaDraw shapes.
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[Draw Text] Add Color by Letter property.
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[MK Fall] Add surface render type.
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[MK Rain] Add ground collision and ripple effect.
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[Render Spritesheet] Add skip empty option.
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[Path From Mask] Improve tracing algorithm.
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[Active Canvas] Disabling brush now break the line.
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[Active Canvas] Add position, rotation, scale, color jittering, rotate by direction.
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[MK Tile] Invert shift value for right and bottom direction.
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[MK Tile] Add option to draw inner edge.
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[SDF] Add oversample settings.
Bugs
- Remove warning popup when font data is empty.
- Fix area gizmo becomes inactive when not hovering.
- Fix crash when trying to slide textbox array.
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[Preference] Fix set to default button always inactive.
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[Animation Panel] Holding modifier key now disable timeline scrubbing.
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[Animation Panel] Direct typing frame number will now scroll to frame cursor.
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[Animation Panel] Fix dopesheet not shows up after collapsing the panel.
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[Export] Fix frame skip not working without enabling custom range.
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[Tile Draw] Fix incorrect auto-tile on Godot type.
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[Tag Surface] Fix error when using dynaSurf as input.
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[Cache Array] Fix the last frame not caching.
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[Line] Fox error popup when no path connected.
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[TextArrayBox] Extra textbox will now be hidden when adding value.
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[TextArrayBox] Add delete button.
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[Path] Fix anchor lagging for rectangle, circle tools.
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[Draw Text] Fix incorrect trimming.
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[Draw Text] Fix `Use full text size` not applying.
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[MK Tile] Fix incorrect edge placing in some types.