Features:
- Added Tutorial for Town and Backpack
- Show damage numbers based on calculated damagetype
- New Mob spawn mechanism preventing mobs spawning outside of map
- Piercing now shown on Melee weapons
- Grasslands level visuals updated
- Updated font
- Added generic way of showing popups
Fixes:
- Fixed weapon rotations on various weapons
- Fixed Altar not unlocking upon starting a new game
- Fixed stars not always being cleared out of storage
- Fixed stats not being updated when selling items directly from the backpack
- Fixed Cooldownreduction tooltip sprites
- Fixed size grid not fitting inside tooltip window
- Fixed cooldown issues of various weapons
- Fixed health potions spawning in sets of 2
- Fix colliders on Grasslands
Balancing:
All
- Prices updated based on rarity
Wooden Practice Sword
- Min damage 6 (was 2)
- Max damage 12 (was 4)
Blunt Mace
- Min damage 5 (was 10)
- Max damage 10 (was 20)
- Range 8 (was 15)
Monk Staff
- Uncommon (was common)
- Min damage 8 (was 10)
- Max damage 16 (was 20)
- Damage type Holy (was Physical)
- Range 8 (was 15)
Simple Bow
- Min damage 4
- Max damage 8
Magical Daggers
- Projectile lifetime 2s (was 4.9s)
Amulet of Pure Luck
- Uncommon (was common)
- Luck +10% (was +20%)
