
Hello Huntsmen,
Yes, we know - Tarnished Blood is a bit quieter than usual these days, but that's only because the entire gamedev team is still working on its updates (major and minor). To make a point, here's a list of things we've been heavily focused on at the moment:
FIXED
๐ Fixed events that occurred when Player returned to town could be skipped if Player exited to the menu, leading to many different bugs.
๐ Fixed Khepri Weaver Galveraโs mask that was missing during one of her attack
๐ In calculations weapon bonuses were not including stat changes from wounds
๐ Fixed how Galveraโs soul special jump could change its trajectory after recalculating other actions
๐ Fixed how some of the Royal tribe events could cause a crash if every character in town were Royal
๐ Fixed how lines that follow projectiles (bow and harpoon) were recalculated so they should work better now
๐ Added VFX to the destruction of Khepri Weaver Galveraโs Curse bullets
๐ Fixed how sometimes Archer shooting a frame after exiting Critical Point could lead to some visual bugs
๐ Many fixes to different bugs connected to loading fights that could lead to some differences after loading.
๐ Fixed behaviours of some enemy bullets like Vines, Spiders and Scarabs to be more consistent.
Enjoy the game, huntsmen!
โ Juggler Games & Nakayama Games