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๐Ÿ› ๏ธ NEW PATCH HAS BEEN CREATED ๐Ÿ› ๏ธ

Hello Huntsmen,

Yes, we know - Tarnished Blood is a bit quieter than usual these days, but that's only because the entire gamedev team is still working on its updates (major and minor). To make a point, here's a list of things we've been heavily focused on at the moment:

FIXED

๐Ÿ“Œ Fixed events that occurred when Player returned to town could be skipped if Player exited to the menu, leading to many different bugs.
๐Ÿ“Œ Fixed Khepri Weaver Galveraโ€™s mask that was missing during one of her attack
๐Ÿ“Œ In calculations weapon bonuses were not including stat changes from wounds
๐Ÿ“Œ Fixed how Galveraโ€™s soul special jump could change its trajectory after recalculating other actions
๐Ÿ“Œ Fixed how some of the Royal tribe events could cause a crash if every character in town were Royal
๐Ÿ“Œ Fixed how lines that follow projectiles (bow and harpoon) were recalculated so they should work better now
๐Ÿ“Œ Added VFX to the destruction of Khepri Weaver Galveraโ€™s Curse bullets
๐Ÿ“Œ Fixed how sometimes Archer shooting a frame after exiting Critical Point could lead to some visual bugs
๐Ÿ“Œ Many fixes to different bugs connected to loading fights that could lead to some differences after loading.
๐Ÿ“Œ Fixed behaviours of some enemy bullets like Vines, Spiders and Scarabs to be more consistent.


Enjoy the game, huntsmen!

โ€” Juggler Games & Nakayama Games