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๐Ÿ› ๏ธ NEW PATCH HAS BEEN CREATED ๐Ÿ› ๏ธ

As previously announced, we're back with a handful of new information about Tarnished Blood. And with a Major Update!

First and foremost, thank you very much for participating in the beta. This update means we're exiting the beta phase and slowly preparing for release. However, we'd be incredibly grateful if you continued to let us know - on Discord or in the Steam discussions - about any bugs you find. We'll take a close look at every report. We can promise that!

๐Ÿ”Ž Update Log ๐Ÿ”Ž

๐Ÿ†• Save slot system

If you want to finish your campaign using the previous save system, weโ€™ve set up a new Steam beta branch called previoussavesystem.

This branch will load the last Steam build using the old save system, allowing you to finish your campaign at your own pace.

MAJOR CHANGES

๐Ÿ†• New language translation: French, Ukrainian, Spanish (Spain), and Portuguese (Portugal)
๐Ÿ†• Pike code rewritten for better accuracy during gameplay and during simulation
๐Ÿ†• Pike "The Splitter" was reworked for better gameplay
๐Ÿ†• 3 new boss modifiers, one for Maulgore, one for Galvera, and one for Starchild
๐Ÿ†• Sprites were optimized so the game build is smaller
๐Ÿ†• New steam achievements connected to hut upgrades

FIXED

๐Ÿ“Œ Fixed events that occurred when Player returned to town could be skipped if Player exited to the menu, leading to many different bugs.
๐Ÿ“Œ Fixed Khepri Weaver Galveraโ€™s mask that was missing during one of her attack
๐Ÿ“Œ In calculations weapon bonuses were not including stat changes from wounds
๐Ÿ“Œ Fixed how Galveraโ€™s soul special jump could change its trajectory after recalculating other actions
๐Ÿ“Œ Fixed how some of the Royal tribe events could cause a crash if every character in town were Royal
๐Ÿ“Œ Fixed how lines that follow projectiles (bow and harpoon) were recalculated so they should work better now
๐Ÿ“Œ Added VFX to the destruction of Khepri Weaver Galveraโ€™s Curse bullets
๐Ÿ“Œ Fixed how sometimes Archer shooting a frame after exiting Critical Point could lead to some visual bugs
๐Ÿ“Œ Many fixes to different bugs connected to loading fights that could lead to some differences after loading.
๐Ÿ“Œ Fixed behaviours of some enemy bullets like Vines, Spiders and Scarabs to be more consistent.

Enjoy the game, huntsmen!

โ€” Juggler Games & Nakayama Games