We’ll be performing maintenance for Version 1.5.1 on November 6, 2025, between 7:00 AM and 8:00 AM UTC.
If the update takes longer than expected, servers will reopen as soon as everything is stable. Thanks for your patience and continued support.
We’re also investigating several additional issues reported by players. Those fixes are already in progress and will be addressed in upcoming updates.
To maintain stable server performance and deliver a smoother gameplay experience, the maximum player count on official servers will be capped at 40 after this maintenance.
Optimizations
Standard Mode
Improved server performance: vehicles now enter a sleep state when no players are nearby, and character models of long-offline players will be hidden.
Modular vehicles will now be automatically attacked when entering the range of enemy defense structures.
Players logging in or out within enemy defense range will now be automatically targeted.
Added a warning prompt to help prevent accidental beacon dismantling.
Loot from destroyed vehicles will now persist for 30 minutes before disappearing.
Updated background music for the Horde instance.
Bug Fixes
Standard Mode
Fixed an issue preventing storage from being placed on foundations.
Fixed several known bugs that could cause server crashes.
Fixed an issue where crafting recipes using materials stored in containers could fail.
Fixed an issue where closing the Skin Warehouse in the lobby with the ESC key caused interface errors.
Fixed incorrect teleport locations in certain instances.
Fixed a bug in Dedicated Server where vehicles would sink underground when placed.
Fixed an issue in Solo/Hosted Game where non-host players fell through the ground upon respawning after the host entered a Horde instance.
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