The development overview has now been updated. Based on feedback from the players we have added some more detail and split some of the larger projects into smaller projects to add more detail. If you have comments or suggestions please let us know. We update the overview every month so you can keep track of what we are doing here at RETO MOTO headquarters.
You can find the link to the ‘Development Overview’ here.
For your convenience I have added a list of what we have updated on the Development Overview right here
NEW PROJECTS
- Map: Assault Map – Factory added to EARLY DEVELOPMENT
- Tech Upgrade: Metrics added to IN DEVELOPMENT
- Battle Report Upgrade added to EARLY DEVELOPMENT
- Public Player Profile added to EARLY DEVELOPMENT
- Additional Anti-Tank Weapons added to EARLY DEVELOPMENT
- Clan System (1st iteration) added to EARLY DEVELOPMENT
UPDATES
- Gameplay: Vehicle Update – Deploy moved to IN TEST
- Gameplay: Vehicle Update – Damage moved to IN TEST
- Gameplay: Vehicle Update – Handling moved to IN TEST
- Gameplay: Vehicle Update Tank vs. Tank moved to ON HOLD
- Gameplay: Vehicle Update – Terrain Particle Effects moved to IN TEST
- Tech upgrade: Pricesystem moved to RELEASED
- Map: Soviet Skirmish Khutor moved to RELEASED
- Vehicle: Universal-1 (Farmall F20) moved to RELEASED
- Vehicle Paint Jobs 3 – Trucks and Mobile AA moved to IN DEVELOPMENT
- Daily Bonus moved to FINAL DEVELOPMENT
- Visuals: Animation updates – Armor moved to IN TEST
- Visuals: Animation updates – Other Vehicles moved to IN DEVELOPMENT
- Environment art: Eastern European buildings – 1st set moved to RELEASED
- Environment art: Eastern European buildings – ‘Khutor Specific moved to RELEASED
- Environment art: Eastern European buildings – Fortress Map specific moved to IN DEVELOPMENT
- Environment art: Eastern European buildings – Factory Map Specific moved to IN DEVELOPMENT
- Environment art: Eastern European terrain – 1st map (Khutor) moved to RELEASED
- Environment art: Eastern European terrain – 2nd map moved to IN DEVELOPMENT
- Uniform: Masks moved to ON HOLD
Name Changes
- Eastern European Setting – new more precise name for Soviet Terrain
- Map: Soviet Assault renamed to Map: Assault Map Fortress
Projects Split
Gameplay: Vehicle Update split into:
- Gameplay: Vehicle Update – Deploy
- Gameplay: Vehicle Update – Damage
- Gameplay: Vehicle Update – Handling
- Gameplay: Vehicle Update – Tank vs. Tank
- Gameplay: Vehicle Update – Terrain Particle Effects
Visuals: Animation Updates split into:
- Visuals: Animation updates – Armor
- Visuals: Animation updates – Other Vehicles
Environment art: Soviet Buildings split into:
- Environment art: Eastern European buildings – 1st set
- Environment art: Eastern European buildings – ‘Khutor Specific
- Environment art: Eastern European buildings – Fortress Map specific
- Environment art: Eastern European buildings – Factory Map Specific
Environment art: Soviet Terrain split into:
- Environment art: Eastern European terrain – 1st map (Khutor)
- Environment art: Eastern European terrain – 2nd map
