Source: Steam Community (opens in a new tab)
New Features & Content
- Added 2 new spells: "Exploding Mushroom" and "Exploding Mushrooms," both featuring mushrooms that explode and leave a poison cloud. The latter has a larger area of effect.
- Introduced a new NPC and quest series centered around the building system. This series will provide players with an axe and a pickaxe and require them to construct a home.
Gameplay Adjustments & Balancing
- Boars reworked for increased threat: They now run faster and have a clearer attack animation.
- Mushroom enemies reworked: They now have a melee routine or use a different skill in melee combat, similar to the skeleton mage.
- Snail mechanics adjusted: They no longer bump when they block.
Bug Fixes & Improvements
- Death recap issue resolved: It now displays relevant information as intended.
- Fixed a critical bug where the “Select character” button would not appear when creating a new character in an empty world, eliminating the need to restart the game.
- Adjusted the grass level of detail (LOD) transition for a smoother visual experience.
- Corrected tooltip for the 'Leg Kick' skill: It no longer inaccurately states that there is a forward dash component.
Quality of Life Enhancements
- Enemy HP display improved: It now always reflects relative to group size for better group play dynamics.