This is a minor patch primarily containing bug fixes but also certain adjustments to Eidolons and Abilities.
General:
- Slightly increased ECT drop rate.
- All Data Cache treasure has been revised.
- Lighting has been adjusted throughout the game.
Missions:
- Added a new side mission [Once Upon a Time in the Wasteland].
- [Lost and Found] side mission has received a re-write.
Eidolons:
- Certain Eidolons have had their names changed.
- Spilight feature has been reworked: Pixie Dust - Applying a positive status effect also restores a small amount of health to your target.
- Qiwi feature has been reworked: Aura Boost - Your Psychic damage is increased by 30% while Fortify is active.
Abilities:
- [Passive] Health Adept now raises Max Health by 10% instead of a flat amount.
- [Passive] Health Expertise now raises Max Health by 20% instead of a flat amount.
- [Passive] Attribute Tuner I passives now raise their respective attribute by 10% instead of +5.
- [Passive] Universal Tuner I now raises all attributes by 5% instead of +2.
Bug Fixes:
- Fixed mismatching body sprites.
- Fixed a bug that caused missing cutscene NPCs after retrying the boss fight in Facility 11.
- Fixed certain music tracks ignoring the volume slider and fading out incorrectly.
- Fixed an issue where collecting 100% Eidolon Data would not automatically unlock the Eidolon's Resistances and Potential information.
- Fixed an issue with the broken vending machine in the Eidolon Settlement.
- Fixed an incorrect map transition for Arcadia Terminal.
- Fixed an issue with the way attribute multipliers were calculated.
- Social Rapport increase events now properly increment past Rank 1.
