
1. Removed the interrupt effect from spike traps in Mind Training (Normal Mode).
2. In Mind Training (Normal Mode), some Standard Samples' armor has been converted to HP.
3. Optimized the AI for Standard Samples, reducing super armor for some attacks.
4. Modified damage of the laser attack from the Elite Sample "Floating Mind" in Omega Space (Advanced Mode).
5. For the Elite Sample "Tree of Origin", leg invulnerability has been adjusted to damage reduction on hit. Increased damage to the upper body weak point and added a hit indication.
6. Nerfed the Omega Space Elite Sample "NAN-01" by shortening its invincibility duration, narrowing the range of floor electric attacks, and widening the platform.
7. Adjusted the block counterattack damage of the Omega Space Elite Sample "Susanoo".
8. Optimized the Evotype Selection Interface by improving the clarity of the selected state, adding indications for Slot I and Slot II, and displaying unlock conditions for Legacy Tactics.
9. Fixed terrain issues in some levels.
10. Fixed a bug preventing the completion of the "Extravagance" achievement.
Appreciate the valuable feedback and suggestions from the player community! We'll continue to make improvements to enhance gameplay experience.
