A complete overhaul from sound to animations, and everything in between.
- Falling too far or taking too much damage can cause the player to ragdoll
- The player can ragdoll at will with a hidden key.
- When taking damage the player now has a physical reaction.
- Some 3d models have been remade or replaced with high poly versions.
- Many objects now play sounds when the character is close to them.
- The ground floor has new animated textures.
- Most cosmetics have improved textures.
- Game physics has been reworked.
- Just lightly taping the jump button now results in a smaller jump.
- Fixed many vaulting bugs.
- Charged gravity spell now has sounds and particle effects when used.
- Jump pads now have sounds and particle effects when used.
- Powerups now have sounds and particle effects when received.
- High jumps now have their own animation.
- While doing a double jump the player may do a flip.
- Falling now has a few more animations.
- Wall-run is easier to activate and has a slight up force attached to it.
- Wall-run animations have completely been redone.
- Swinging animations have completely been redone.
- Leaving world bounds instant jibs you now.
- And many other small changes that improve the look and feel of the game.
