Welcome
Hi! I am Jordy, the developer of Rogue Tank.
This is the second developer update. I figured that other than just giving a quick progress update, I could tell you about some of the features of Rogue Tank. For this update, I’ll talk about…

So, upgrades, what do they do?
Well, upgrades up-grade your tank. Obviously. Maybe you want to deal extra damage at long range! Maybe, you want enemies to explode into a rain of burning projectiles as they explode! Or maybe you just want to move fast! As of writing, there are 33 various upgrades to pick from! However, you only get to pick from 3 randomly chosen upgrades each time you level-up. Some upgrades will always be available to you, while others might be specific to your primary or secondary weapon.

Combine and Conquer
Upgrades are good on their own, but get a lot stronger when combined! Carefully pick and choose the right set of upgrades to absolutely destroy your enemies. Maybe you go all in with critical strikes and electric damage! One of my personal favorite combinations is “Blacksmith” and “Molten Armor”; set enemies on fire by ramming them, and then deal a ton of bonus damage to enemies on fire!

What have I been working on?
First of all, I gathered a bunch of feedback from the Steam Next Fest! Thank you to everyone trying out the demo! I’m actively working towards improving the game based on this feedback. There is also new content in the works at the moment. I’ve been focused on concepting and prototyping new environments to play in. Here’s a little sneak peek of a (potential) new environment prototype.

Thank you for reading this update! Are there any upgrades you want to see in the game? Let me know in the comments!
