Hello everyone.
During the weekend we found an issue, which makes an official announcement regarding this matter necessary.
If the death penalty is set to 'None' a death penalty still occurs but no tombstone appears and lost Items cannot be retrieved.
- There is an issue where the death penalty is still being applied even though it is set to "None" in the world settings and since no tombstone appears, these lost items cannot be retrieved!
- Durability loss is also happening with the death penalty set to 'None'.
- We strongly advice you to set the Death Penalty to ALL
Game Modes:
- Easy: Bug appears: Please DON'T Play on Easy Mode until we fix the issue!
- Normal: Can be played as usual.
- Hard: Can be played as usual.
- Safe Night: Can be played as usual.
- Custom: Set Death Penalty to "All", otherwise this bug will appear!
This issue occurs in both single-player and multiplayer:
- In Single-Player, you can resolve the issue by loading a previous save, when dying, instead of using respawn.
- However, in multiplayer, since the only available option after dying during a dangerous night is "Return to the previous day," the issue will occur 100% of the time.

We are working hard to resolve this issue as quickly as possible.
However, since this issue is occurring right now, we ask users to use Death Penalty ALL until we fixed this issue.
We want to apologize to our users, that they experience this issue right now and promise to fix the issue as soon as we can!
