Hello, everyone!
This is the IfSunSets development team.
We are thrilled to bring you another update announcement.
We are still working hard on fixing bugs and developing new content.
We promise to continue doing our best in the development, and we are excited to share the details of this update and hotfix with you.
Major Changes: The Multiplayer (Beta) is now available!!!
Exploring the Luminora Island on your own might make you feel a bit lonely from time to time.
Now you can team up with fellow pirates! Arr!
You will be able to test the Beta of our multiplayer until August 18th 2024!
So we hope you all play the Multiplayer (Beta) with other pirates during this time!
Edit: You will be able to play the multiplayer part of our Demo for an expanded period of time!
*Please note that multiplayer is still lacking many features and is only in beta for now.
There are known bugs as well as many bugs which we haven’t discovered yet.
To be honest, it’s more like a “take a look at multiplayer” situation right now.
If you encounter any errors, bugs, or other unpleasant experiences while playing, please report them via the Steam community page or through our discord-server.
On discord we have a survey prepared for you as well.
So please let us know what you think about our multiplayer
We value all your feedback and will address them promptly! Thank you!
Please check the following important notes:
The Multiplayer operates on a P2P basis. Since it places a significant load on the host PC, please only attempt it on a PC that meet or exceed the recommended specifications.
For cross-platform play between players on Steam and STOVE, we use "EOS (Epic Games Online Services)".
For a small developer like us, this is a way, to make online play between users across different platforms possible.
An Epic Games account will be required to use multiplayer.
You can play the Multiplayer (Beta) using the following method:
Step 1: Select Multiplayer (Beta) in the main menu.
Step 2: Sign in with your Epic Games Account.


Done!
After that you will be able to create a server or join a Server created by a friend.
Changed Keyboard Keys:
We have changed the default key bindings that many of you found inconvenient.
We sincerely appreciate your patience in playing the game despite these issues.
(Attention!) If you had custom key settings before, you might still be using the old key bindings rather than the new ones.
While not mandatory, we recommend pressing the 'Reset' button in the key settings to enjoy the game with updated key bindings.
(As a system to update key guides according to custom key settings is still in development, using custom keys may cause confusion.)
With the change in default keys, many bugs are expected, such as issues with key bindings (in options) not being properly applied. We will prioritize fixing these bugs and aim to release a hotfix next week.
Changes:
1. Inventory key changed from [ I ] to [ TAB ].
2. Interaction key changed from [ E ] to [ F ].
3. Due to changes in keys 1 and 2, Blifia’s skill keys are now [ E = Change Skill, Q = Use Skill ].
4. Added right-click to quickly open the item menu within the inventory.
5. Functions previously activated by right-clicking the mouse have been changed to double-click.
In Progress:
1. A system to reflect key changes in the key guide UI.
2. Persistent key guide UI.
Content Improvements:
- Font Change: The game font has been updated.

We are still searching for a font that suits the game best.
- Tutorial Improvement:
The tutorial has been improved and is now better organized with clearer objectives.
We are also working on a feature to check and complete objectives before they appear in the Tutorial-Quest. Please stay tuned!
- Fairy Tab
UI polishing improvements have been made to reduce the inconvenience of switching between windows. The category order in the Fairy Tab has been reorganized based on importance.
- Increased stages for spike traps and defensive walls
Upgrades are now possible from wood -> stone -> iron.
- Ship Hammer Update

You can now craft and sail your own boat! We look forward to your magnificent voyages! Underwater monsters, underwater items, and events are not yet available but will be integrated in future updates. We hope you look forward to it!
PS. Ship hammers can be obtained from someone related to boats!
Balancing:
The Spring Whale (explosive whale wave monster) will no longer stop exploding when attacked.
It must be defeated to stop the explosion. The damage of the Spring Whale explosion has been significantly reduced.
Trap damage in castle dungeons has been reduced by 50%. We apologize for the overly strong damage that affected gameplay enjoyment.
The number of wild boars encountered at the start has been reduced and they have been made weaker. New players should find it easier to handle them!

The acquisition rate of the oxygen-replenishing item ‘Gill Pool’ has been significantly reduced.
Monsters near the teleportation destination altar have been removed to prevent deaths during loading. You can now teleport with the mind of peace!
Soldier stats have been adjusted.
Design Improvements:
The design and detail work of the jungle entrance has been updated.
Details on the cliff tops have been enhanced in preparation for the glider.
There are various design improvements made in different areas of the game.
[Hotfixes]
-
- Fixed a bug where rewards were not received after clearing the Squirmy.
- Fixed an issue where players were moved to the castle after falling through the floor.
- Fixed an issue where players were moved to the castle after falling through the floor.
- Removed the save function from the bed (you can now save anywhere!)
- Fixed a save/load bug related to building ownership.
- Corrected terrain issues where players were blocked by invisible walls.
- Resolved an issue where palm trees could not be planted.
- Fixed a bug where the repair kit’s repair value would suddenly drop to 0%.
- Fixed a bug where the farmer NPC Aiden was not present at Erwen’s defense base.
- Fixed a bug where obtaining the Purification Ring blueprint unlocked the crocodile equipment. (If the same bug occurs, please try to reload the save and report if it happens again!)
- Fixed a bug where wave monsters occasionally stepped on players' heads.
- Fixed a bug where wave monsters sometimes stood still. (It is normal that they do not swim in the sea. We are working on making wave monsters swim underwater.)
- Changed the map display from “Cthugha Stones” to “Cthugha Stone Fragment.”
- Fixed an issue where standing on certain desert terrain caused players to float in mid-air.
- Fixed world holes that occasionally appeared.
- Fixed floating items found in various places.
- Ensured that the location for rescuing Laura is no longer destructible.
- Fixed a bug where some items in Blifia’s bag skill would disappear from the inventory.
You are always welcome to give feedback or report bugs on our discord channel.
Follow us on social media channels!
X (Twitter): https://x.com/IFSUNSETSgame
Discord: https://discord.gg/MzSeaZH448
