Source: Steam Community (opens in a new tab)
Bug Fix
- Spot where player might get stuck between objects removed.
- Traps will properly work against the monsters.
- Ranged traps will properly work against the monsters.
- Ai freezes after building the foundation over the water and getting on.
- Foundation can not be built over the water anymore.
- Flower petals will properly drop from the flowers.
- Campfire fixed. It will not be interfered by other objects.
- Tree items will not be disappearing under the ground after chopping up the tree stump.
- Boss monster will not be freezing during the attacking motion anymore.
- View focus will not be disable when jumping in first person view mode.
Balancing
- Number of monsters generating during the nighttime adjusted.
- Spawning number of the trees increased.
- Coconuts will not drop after chopping the thin trees anymore.
- Number of trees needed for crafting the weapons decreased.
- Night will pass by more faster.
- Spawing time of the monsters will be slightly different for each of them.
- Deers will be spawing more quickly than before.
- Spot where player can drink water increase inside the forest.
- Seeds are dropped way too often. Probability dropped to 50%.
- Iron armors now need more iron ingots to craft(*2).
- Torch items now only need one tree item to craft.
- Player experience value modified and lowered.(1000->150, 2000->3000, 6000->450)
Gameplay
- It will be able to construct the building on the objects more easily.
- Tree part and the stump part is now considered as seperate objects.
- Sound effect will be properly played inside the cave.
- Starfish added.
- Demo message will appear after 5 ~ 10 seconds later in the morning.