■ Update Version: v0.3.10
■ Bug Fixes
■ Main Fixes
- Fixed an issue where the client would return to the main screen with a 100% probability after dying when the inventory had 70 or more slots.
- Fixed an issue where the client would return to the main screen after dying with 70 or more inventory slots and the world setting death penalty set to 'None'.
- Fixed an issue where the client would return to the main screen after dying with 70 or more inventory slots and the world setting death penalty set to Drop Item and Reduce Durability.
- Fixed an issue where the boss room entrance was unavailable for some users.
- Fixed an issue where the pause menu would not close after the player died while the pause menu was open.
- Fixed an issue where stamina from traits and skills were not applied correctly.
■ Performance
- Improved Frame Lag issues when building 2x2 cubes.
- Improved issues with frame drops and crashing issues when adding duplicate items to storage.
■ Multiplayer
- Fixed an issue where other players attempting the boss fight would get stuck in the boss room if the client or host died unintentionally during the boss fight.
- If the client or host dies during the boss fight, the fight gets canceled, and a notification has been added to inform players.
- Fixed an issue where the boss fight could be attempted even if only one player was alive.
- Fixed an issue where the client or host could not enter the boss room but the boss monster would spawn.
- Fixed an issue where firing a crossbow in multiplayer would cause the other player’s screen to shake.
- Fixed an issue where only the host would receive all experience rewards for the night wave in multiplayer.
■ Gameplay
- Fixed an issue where offering stones at the altar didn’t work as intended.
- Fixed an issue where wave monsters would continue attacking the dead player character.
- Fixed an issue where night wave monsters would stand still after being summoned.
- Fixed an issue where players could respawn after killing a boss and retry the boss fight by suicide.
- Weapon skills now won’t be canceled when using a block during the skill.
- Fixed an issue where the temperature would rise abnormally and not decrease.
- Fixed an issue where item interaction outlines would sometimes not disappear.
- Fixed an issue where the Crossbow could interact with both the altar and chest simultaneously.
- Fixed an issue where hovering over crafting items on the workbench would not show the crafting requirements for locked items.
- Fixed an issue where the Ocean Rock monster's storage wouldn't disappear.
- Made it easier to change ship docking and construction confirmation settings.
- Fixed an issue where crops built on the ship would disappear.
- Fixed an issue where furniture on the ship prevented the ship from moving.
- where items would disappear when furniture like wardrobes or cabinets were recovered.
- Fixed an issue where the drying rack would intermittently stop working.
- Fixed an issue where Logan’s daily quests didn’t function as intended.
- Fixed an issue where item tooltips displayed prices differently from what was shown in the shop, which causes some confusion.
- Fixed an issue where interactions with objects were possible which were not intended to be interactable while mounted on animals.
- Fixed an issue where Fairy skills could be used while mounted on animals.
- Corrected the number of enhancements, which were incorrectly listed in tutorial #31.
- Fixed an issue where the cooking results appeared differently in single-player mode .
■ World Design
- Polished some cliffs and grass areas above the wild boar area at the jungle entrance where players could easily fall through.
- Blocked off the hidden cave in the cliff below the castle.
■ Other Bug Fixes
- [UI] Fixed an issue where the drying rack would intermittently stop working .
- [UI] Fixed an issue where the HUD wouldn’t close when pressing the Tab key after changing a chest’s name.
- [UI] Fixed an issue where some items didn’t show the weapon category in their tooltips.
- [Audio] Fixed an issue where excessive hit sounds played when using weapon skills.
- [Localization] Fixed an issue where some text in the shop was not being translated.
- [Localization] Translated untranslated texts in the NPC shop.
- [Saving] Changed the save menu so that it can save in all languages, not just in English.
- [Map] Different Map optimizations have been done.
■ Balancing
- The 'Critical Hit Chance' status on weapons, equipment, and accessories has been slightly adjusted.
- The drop rate of 'Magical Anvil' and 'Magical Anvil Fragment' has been reduced by 20%."
■ Preview for Version 0.3.11
Here is a quick preview for some of the changes coming on Friday, November 15th.
- An issue where multiple players can enter a 2-player multiplayer room will get a fix.
- A feature to automatically save the host's data will be added. Users will be able to set a interval for automatic saves in the menu
■ Known Issues
A list of known issues can be found here: https://store.steampowered.com/news/app/2271930/view/4453590835015974950
We are continuously working on fixing crashes and errors in the game
If you experience any issues after the patch, please tell us in our discord.
Your feedback is always welcome. You can write your feedback on Steam or Discord.
Discord: https://discord.gg/Ifsunsets
Bug report form (link)

