The AI should now be less likely to overextend for attacks or abilities when a better movement or positioning option is available. (might still require some tuning)
Made AI more likely to focus low health targets.
Added Unequip All button to Armory.
Updated main menu logo.
Fixed Whizz Hydra dialogue.
Fixed OnPostAttack effects running for dead units. (led to softlocks)
Possible fixes for a few rare null pointer exceptions (might have been only possible to trigger by cheating).
- News and updates
- ANIWARS: Call of the Void
- 0.3.5 AI improvements and bug fixes
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 25281032 · public branch
Steam updated · First observed
