The major updates are:
- Modding support for vehicles and probes
- Data Market replaced mission system
Now you can deploy your probe whenever you like and collect as many samples as you like (no missions or upgrades required!) - time the markets and sell your data for massive profits! If you're lucky you will sell during a market spike!
I have also submitted an official quick start guide for the game, that should appear on the game's "Guides" page soon.
If you are feeling ambitious you can add your own vehicle and probe models to the game. A template Unity project package is included in the game folder. I have created a video guide here:
Minor updates:
- Fixed radar lag-spike
- Added V-Sync option
- Added precipitation particle system