Engine & Version Updates
* Upgraded to Unity 6:
* Ensured all game components are compatible with the latest Unity version.
* Leveraged Unity 6's new features and optimizations for improved performance and stability.
Graphics & URP Updates
* URP Upgrade:
* Updated URP settings in Graphics Settings.
* Applied necessary changes to Quality Settings for compatibility with URP.
Level Modifications
* Ice Level 2:
* Removed auto-animation triggers, replacing them with manual control to allow more precise timing and performance management.
* Cleaned up legacy animation logic.
Lobby:
* Removed the automatic unlocking of all City Levels. This allows for more player progression control and avoids overwhelming players early in the game.
Scene 1: CaveLevel1:
* Tweaked environment and level design for better player experience.
Object Zones:
* Added Zones to control visibility and enable/disable objects dynamically.
* Optimized object loading and unloading based on player proximity to reduce in-game resource usage
