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ALPHA 44B NOW IN THE EXPERIMENTAL BRANCH

Alpha 44B of Clockwork Empires has now been posted to the Experimental Branch. The key thing here, while there may be no notable changes outwardly, is that all the military code has now been rewritten to use our new decision tree mechanisms. If you see anything not working, please let us know and we will address it promptly; while this doesn't actually add new military features, it does give us a framework for cleaning up the AI and adding new features going forwards.

Changelog:

added Haunting Spectres
added Vengeful Spectres
replaced all old military logic with military decision tree code (it is smarter! also: should fix rallying)
added ability to directly order shrines destroyed
added rudimentary journals for colonists for most important events to them during the previous day and week
added a new cult-related event
hunger incrementing moved to evening instead of night
colonists will now pray at wall shrines
made significant improvements to how colonists decide to engage in murder
removed all UI filters for military crews (Hauling is not a suitable job for the brave troops of Her Majesty's 40th Civil Engineering Brigade)
cultists will become upset if your order shrines destroyed
corpses will now only reset their burial job at sunrise rather than every 10 seconds (it was spammy)
memories will use greater range in icons
balance: added various eldritch means which help sustain madness levels
balance: slightly increased cult recruitment
balance: occult curses require slightly more madness
FIXED (44A): foreign_intervention error
FIXED: possible error cases when cultist leader dies
FIXED: rare scripterror when attempting to spawn eldritch artifact
FIXED: vicars taking confession will no longer permanently paralyze colonists
FIXED: was possible to order dissection of an Obeliskians more than once on the same specimen
FIXED: script error when building clotheslines
FIXED: issue w/ some decor modules not deconstructing correctly
FIXED: various broken icons
FIXED: cult group ending due to lack of sufficiently enthusiastic leadership scripterror

Cheers,

-- Gaslamp Games