Oi flatmates!
Six months after our last episode, we're finally back to tell you what goes on behind the scenes at the FLAT28 Collective. In the most intimate way we know how.
This is, without a doubt, the most difficult episode I've ever made.
Fresh off our recent international victory at the Neowiz Indie Quest, this time we've decided to open up a little more about our processes behind Game Writing, World Building, and Narrative Design.
From the masterpieces that inspired us to the fears that still haunt us today, what we want to show you is a fragile slice of life. An act of resistance against time, decay, and the economy of the defeated.

This episode is dedicated to all of you, creatives and creators, who have only recently discovered that you are your own saboteurs.
Sorry for the wait. We'll see you again in August with a new Devlog, just in time to get you ready for Gamescom 2026!
– Giacomo Montagnoli, Creative Director, FLAT28 Collective
