Hello flatmates,
Let's start with an important announcement: this year we'll release the first Demo of Glasshouse on Steam. Due to circumstances beyond our control, we can't reveal the date yet -- just know that we've almost completed work on ACT I and this demo will be taken directly from a portion of it.
Now comes the most exciting part of development; we're implementing dialogues, assets, and mechanics, and what once seemed like an impossible puzzle to complete is now a wonderful interactive canvas. We want to celebrate GLASSHOUSE's 3rd birthday with a video tour of Dormitory 73B, one of the main settings, now finally connected between almost all its parts.

SHARED SPACES: FROM GROUND FLOOR TO 3RD FLOOR
Dormitory 73B consists of four floors and six apartments; its past as an industrial slaughterhouse has allowed us to build an intricate and unpredictable level design, architecturally 'uncomfortable' and full of secrets to discover. Each apartment is completely explorable and directly mirrors the popular culture of the Lundonstoch fiefdom.
While waiting to reveal more information about the Demo's release date, in the coming months we'll begin to show you in detail all the pillars that make up the definitive GLASSHOUSE experience, from the Combat System to the Political Compass, including a complete overhaul of the UI itself.

Since the release of the Concept Demo in 2023, we've been working tirelessly for over two years to reach this point -- 2025 is the year when Glasshouse will show itself in its definitive form: new trailer, public demo, press releases, rebranding (new logo coming!), a series of YouTube Devlogs and much more awaits you in this new phase of collective development.
In case you're wondering, no, we still haven't found funding and work continues in our free time as it did in 2022. But as was the case three years ago, the flame that fuels our passion remains strong and with or without a publisher, we will see this through to the end. That's a promise.
Thank you all, see you next month!
Giacomo Montagnoli, Creative Director
FLAT28 Collective
