Hi everybody,
We have released a major update that not only fixes some bugs and improves the existing mechanics, but also adds fresh content!
A new Sentinel and saws improvement!

A third Sentinel with flying circular saws as a main weapon was added to the game. We wanted the saws in REMEDIUM: Sentinels to feel not like a secondary weapon, but like a full-fledged main device. So, we improved the efficiency of the saws and made them easier to be used. We also added new enhancements for them, so you can literally crush mutants to pieces.
You can also notice some new silhouettes of mechanical golems, we will tell about them a little bit later...

New enhancements for Sentinels!
Now you can unlock new evolutionary skills, upgrading your main weapon when it is fully enhanced. There are also 4 new general upgrades available to unlock in the main menu:
- re-roll;
- berserker;
- reassembly;
- destroyer.
Gameplay Improvements:
- Improved visualization of the meteor rain.
- Changed the mechanics of the machine gun.
- Global changes to the balance on the third map "Ruins".
- Improved enemy behavior.
- General optimization.
Bug fixes:
- Edits to text descriptions;
- Fixed bug with increase of damage on enemies.
Full list of changes here. Join the discussion!
If you are a content maker, streamer or official media and would like to show REMEDIUM: Sentinels to your subscribers, make sure you apply for the key: https://www.keymailer.co/g/games/166227
All the best,
Sobaka Studio & ESDigital Games
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