Developer postOriginal post (opens in a new tab)

0.2.1.0 Test Build Now Available

Hello folks.

A test build of 0.2.1.0 for Windows and Mac is now available on an opt-in basis. Following testing we will roll out as a public update.

Important

YOUR SAVE GAMES FROM EARLIER BUILDS MAY BE DELETED.
LOCATION FILES FROM 0.2.0.1 WILL BREAK.

Opting-In To Access The Build

1. In your Steam Library, right click on Folk Tale and select Properties.
2. Under the fourth tab, Betas, enter veW6kJBz into the password field and click Check Code.
3. You should receive confirmation that the debugging build is now unlocked. *
4. Select debugging - Public pre-release support builds from the drop down list and click Close.
5. Wait a few minutes for Steam to automatically patch your game. If it doesn't, try running the game. This should trigger the automatic patching.
6. Confirm the build version is 0.2.1.0 ( bottom left of the main menu, or right topbar in the Location Editor )

* Please note that on rare occasions, opting in to beta builds will give an invalid code error. Please try the code again. If it repeatedly fails, we're sorry but you are not going to be able to test this build. You might consider contacting Steam Support. We have used this password to support players in the past so it is known to work.

Opting-Out After Testing

After you have finished testing, you can opt out of beta builds and resume receiving the main patches as you have done before.

1. In your Steam Library, right click on Folk Tale and select Properties.
2. Under the fourth tab, Beta, choose NONE - opt out of all beta programs from the drop down list and click Close.
3. Wait for a few minutes for Steam to automatically resync/patch your game back to the main public releases. If it doesn't, try running the game. This should trigger the automatic patching.
4. Confirm the build version in the bottom left of the main menu has reverted to 0.2.0.1.

Feedback

We've created an entire new sub-forum Editor specifically for Editor related posts.

Notes

Please do read the Location Editor Reference Guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=204512410

Problem Solving

If when starting the Location Editor it runs in a small window and not full-screen, restart and first go into the Tutorial main menu. Under settings, change your native resolution to be that of your desktop. Exit to desktop and restart.

Here are the provisional patch notes:

PATCH NOTES 0.2.1.0

Platforms

PC, Mac

Bug Fixes

#0065 F Key No Longer Activates Follow-Cam

Changes

Location Editor: Added Paint Tool
Location Editor: Added Construction Kit
Location Editor: Current location filename now shown on topbar
Location Editor: 'F' now frames the selected object
Location Editor: Frequency of warnings over lost data reduced
Location Editor: Numpad-0 toggles UI and slows camera for making video flybys
Location Editor: Enabled Anti-Aliasing

Known Issues

The minimap is occasionally failing to initialize. Please restart the game.

Developer Comments

This patch updates the Location Editor. No changes have been made to the Tutorial.
This patch unfortunately breaks previous location maps due to certain tile sets being deprecated following the addition of the Paint Tool.