A test build for Windows and Mac is now available on an opt-in basis. Following testing we will roll out as a public update.
Important
YOUR SAVE GAMES FROM EARLIER BUILDS MAY BE DELETED.
THE TUTORIAL HAS NOT CHANGED OTHER THAN A COUPLE OF BUG FIXES. THE MAIN ADDITION IS THE SANDBOX LOCATION EDITOR PREVIEW.
Opting-In To Access The Build
1. In your Steam Library, right click on Folk Tale and select Properties.
2. Under the fourth tab, Betas, enter veW6kJBz into the password field and click Check Code.
3. You should receive confirmation that the debugging build is now unlocked. *
4. Select debugging - Public pre-release support builds from the drop down list and click Close.
5. Wait a few minutes for Steam to automatically patch your game. If it doesn't, try running the game. This should trigger the automatic patching.
6. Confirm the build version is 0.2.0.0 ( bottom left of the main menu, or right topbar in the Location Editor )
* Please note that on rare occasions, opting in to beta builds will give an invalid code error. Please try the code again. If it repeatedly fails, we're sorry but you are not going to be able to test this build. You might consider contacting Steam Support. We have used this password to support players in the past so it is known to work.
Opting-Out After Testing
After you have finished testing, you can opt out of beta builds and resume receiving the main patches as you have done before.
1. In your Steam Library, right click on Folk Tale and select Properties.
2. Under the fourth tab, Beta, choose NONE - opt out of all beta programs from the drop down list and click Close.
3. Wait for a few minutes for Steam to automatically resync/patch your game back to the main public releases. If it doesn't, try running the game. This should trigger the automatic patching.
4. Confirm the build version in the bottom left of the main menu has reverted to 0.1.7.0.
Notes
Please do read the Location Editor Reference Guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=204512410
Problem Solving
If when starting the Location Editor it runs in a small window and not full-screen, restart and first go into the Tutorial main menu. Under settings, change your native resolution to be that of your desktop. Exit to desktop and restart.
We will add access to settings preferences in the Location Editor.