Hi everyone! Just wanted to say some big progress is being made behind the scenes on the next titled update, will have more to share soon.
Patch 0.2.1.3
Added
-New footstep sounds for AI based on surface
Fixed
-Tent not being usable without displaying the reason
-Model visual glitches
-Certain instances of quest progression getting stuck
-Fixed a crash caused by certain CPUs not being supported
-Fixed several visual glitches with UG labs
-Fixed spawning under map when loading game on certain occasions
-Fixed a rare instance of losing items
-Fixed AI footsteps being too quiet
Changed
-Reduced length of toxic storms
-Reduced toxicity levels of toxic storms
-FSR has been temporarily disabled due to an issue with the latest Unity