Framerate increase of 25% on Macbook Pro M1.
Interactive Rocks are dynamically combined into game object chunks.
Interactive Wood Beams are dynamically combined into game object chunks.
Interactive Sign components are dynamically combined into single game objects.
Filled level gap in Granite God Mesa.
New lighting bake and bridge construction on Charles Run.
Crowd sounds are loaded in the background instead of the Main thread.
Data Garbage Collection is now spread across multiple frames instead of all at once.
Audio Clips are now processed asynchronously on multiple cores instead of with high priority on the main CPU thread.
Reduced FSR1 resolution from 66% to 50% to account for the high resolution of MacBook Pro screens.
Reduced Shadowmap resolution from 4096 to 2048 pixels for better framerate.
Reduced Per Pixel Lights drawn from 8 objects to 4 objects for better framerate.
- News and updates
- MotorCubs RC
- Mac Build 494 - Performance Improvements