Mostly lots of small bugs fixed, and some performance changes.
But two new features:
If you run into the same square as a non-hostile party, you will now get the option of attack or not.
Weapons turn bloody after use, in combat.
Source: Steam Community (opens in a new tab)
Mostly lots of small bugs fixed, and some performance changes.
But two new features:
If you run into the same square as a non-hostile party, you will now get the option of attack or not.
Weapons turn bloody after use, in combat.