This update focuses on UI improvements, balance tweaks, and multiple bug fixes.
Changelog
- Added castbar for monsters to target and lock target
- Improved General User Interface
- New Loot All button
- Decreased difficulty in Chamber of Fire
- You must now remove all gear from a mercenary before deleting them
- Fixed outline highlight bug in mercenary equipment window
- Druid Balance: Increased buff duration of Thornspikes
- Fixed typo in Pure Gem of Mana
- Fixed typo in Fireheart Charm
- Improved messages when trying to level professions using low-level materials
- Fixed Scaleblight corpse name overlay position
- Fixed edge case where having 100% fear resist chance still allowed fear
- Added new Relic: Heartstone of Balance
- Area skills no longer affect NPCs (to avoid accidental damage)
- Multiplayer: rolling multiple items will now send overflow to your bank or house if your inventory fills up
- Ranger Balance: AC reduction from Ranger’s Mark increased (180 → 300)
- Ranger Mercenary: AC reduction from Hunter’s Sigil adjusted (398 → 340)
- Fixed bug where Primal Essence trader inconsistently accepted green-quality items
- Slightly increased Avatar of Water event radius to prevent resets
- Party members panel now shows absolute values by default (settings option coming soon)
- Fixed bug when commanding mercenaries to attack a target
- Fixed encoding issue in cover video
- Druid Balance: Increased Remedy cast range
- Debuff counters now only appear in target panel for Players, Mercs, and Pets
Thank you for playing and for all your feedback!
