This update focuses on mercenary improvements, balance adjustments, bug fixes, and the opening of new content.
🧩 General
- Slightly increased experience required for early levels
- Increased HP for some early to mid-level monsters
- Improved visual effects for several skills ✨
- Improved title for the alternative home screen
🛡️ Mercenaries
- Mercenaries can now be resurrected (5-minute dead time)
- Added Scroll of Resurrection
- Fixed an issue with the maximum number of mercenaries allowed per level
- Damage numbers for mercenaries now appear in red, matching player damage feedback
🌋 World & Content
- Molten Sanctuary (Phase 1): The outer zone is now open
- Fixed an issue with the mirror leading to the 5th floor of the Vault of the Vanished
⚖️ Balance Changes
- Druid: Balance of Illithor slow reduced from 45% to 40%
- Wizard: Slow spell duration decreased to 60 seconds
- Ranger: Reduced mana cost for the following abilities:
- Wild Roar
- Provoke
- Ranger’s Mark
- Strength of Nature
- Forest Guardian’s Aid
- Virulent Slash
⚔️ Combat & Systems
- Knockback effects now apply a 0.25-second stun
- Fixed an issue related to stun duration
- Mana Shield and Ward now work in sequence: Ward absorbs damage before Mana Shield
🌿 Professions
- Reduced chance to gather high-level plants when foraging level is low
Thank you for playing Ancient Kingdoms — your mercenaries can now rise again.
