Passing over the hitbox of any texture on the floor, even if it is only decorative, triggers actions, in this case, sounds. This idea led to placing traps at floor level such as the lava crack and the acid pool, which in the video appears as a black area (the texture is still missing).
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- Luciferian - The Conjuring Book
- Passing over the hitbox of any texture on the floor now triggers actions.
Source: Steam Community (opens in a new tab)
