- Further reduced poison effectiveness
- Hunger now starts earlier at high food levels
- Fixed tutorial camera movement checkmarks
- Shortened the tutorial by removing the boss encounter
- Capped the maximum number of ghouls at 40
- Removed sounds for enemy mana gain and reproduction
- Damage is now displayed when a ghoul dies
- Added a wind indicator
- Increased healing from 20% to 40% for the Love spell
- Reworked group formations
- Made wind more reliable when pushing ghouls off edges
- Fixed Fatalistic jumping across gaps
- Fixed some ghouls not dropping their weapons
- Few bugfixes
- News and updates
- Ghouls Of Divinity
- Small Updates for August 28
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 24999812 · public branch
Steam updated · First observed
