Magic Missile/Seeking Missile have been fixed/nerfed
+ Enhanced Absorption now works properly
+ Stone Skin now applies to Armor, not Defense, as originally intended
+ Fixed Survival text
+ Made slight adjustment to help when attacking enemies of higher level
+ Large clubs are not appropriately two-handed
+ Fixed an issue where sometimes twohanded STR requirement was 0 and allowed items to be equipped that shouldn't
+ Fixed Seeking Missile damage. Finally
+ Fixed weapon attributes counting towards resisting spells by some enemies
+ Nerfed Magic Missile. It was applying Spirit mods to the number of shots, as well as to the damage, and was pretty insane.
- News and updates
- Caves of Lore
- Magic Missile/Seeking Missile
Source: Steam Community (opens in a new tab)
