
Hello, this is LIFUEL.
I bring you an update after a rather long period.
As a programmer, I had some health issues and was unable to develop for a while.
This has led to not being able to produce all the desired updates
and a considerable amount of time being consumed.
Still, I was very eager to update before the second round of playtesters,
and I am truly happy to be able to share this news with you.
※ Updates
[Modified] The position of the player's HUD has been modified,
and the opacity of the HUD panel has been adjusted.
[Modified] You can no longer cancel the enhancement stage
by pressing C or ESC in the Skill Enhancement Shop.
[New] One new Yellow Part skill has been added.
[New] More game sounds have been added. More will be added continually!
※ Bug fixes
[Bug Fix] Wall climbing - rolling - striking combo now prevents the player from falling down
in a climbing posture, and the unresponsive key input issue has been resolved.
[Bug Fix] The bug where monsters get stuck or move upwards when you try to put them
into the wall using the Grab skill has been fixed. (This may not be 100% perfect. It's sad)
[Bug Fix] The issue where the game crashes when a box is hit during
the use of the Grab skill has been fixed.
[Bug Fix] Now, players will not be able to input keys during a scene transition.
[Bug Fix] The bug where the skill icon does not appear in the tutorial stage section has been fixed.
I am sincerely grateful to all of you who show interest and provide feedback for our game.😊
I will strive harder in the development. Thank you!
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