
In preparation for New REMORE Tech Demo, we have listed the Patch Notes below!
Tech Demo - Patch Notes Preview #2
- Survivors Status Information
- The Survivor Status System has been revamped.
- Each Survivor has a Primary Attribute that contributes to their Attack Power.
- Strength: Melee Attack Power, Increase Damage to Targets in a Surrounded State
- Dexterity: Ranged Attack Power, Critical Hit Chance
- Fortitude: Reduced Damage Taken, Increase Collision Damage
- Speed: Ambush Attack Power, Reduced Critical Hit Chance when hit
- The Level and Perk system has been removed.
- Character growth is replaced by the Memolith Binding system.
- Perks are replaced by the Trait System.
- The Defense system has been removed.
- You can equip Two Sets of Equipment.
- The equipped Equipment set can be freely switched during battle.
- You can no longer switch equipped gear from your inventory during battle.
- Will System has been added.
- Will increases and decreases depending on certain conditions during the Expedition.
- If the Will decreases beyond a certain level, the Survivor will experience Negative Status effects.
- Overcoming Will is possible under certain conditions during an Expedition, and a Positive Status effect occurs on the Survivor.
- Will is fully restored when you return to the Catacombs and the Expedition ends.
- Your Current Survivors
- Existing Survivors have been renewed, and two New Survivors have been added.
- Royal Guard Willam
- Willam is a sturdy knight who uses “Fortitude” as his main ability.
- Use the ability to protect allies, or to gain an advantageous position by exchanging positions with allies or enemies.
- Arbalist Edwin
- Edwin is a ranged attacker whose main ability is “Dexterity”.
- Use your ability to skillfully snipe enemies in a straight line from a safe position.
- Barbarian Diurmuid
- Diurmuid is a close-range attacker whose main ability is “Strength”.
- Can inflict great damage to multiple enemies by launching a relentless assault.
- Inquisitor Becket
- Becket is a close-range formation-busting fighter whose primary ability is “Fortitude”.
- Uses the ability to chain impact and pain damage to enemies on the front line.
- Shadow Sister Mienne
- Mienne is a close-range assassin who uses “Speed” as her primary ability.
- Can hide in the shadows and ambush your enemies to deal with them with certainty.
- The Enemy
- The Enemy Faction’s name has been changed.
- Human Enemy → The Devoured
- Infested → The Monstrous
- New units have been added to The Devoured faction.
- Phew
- Enemy unit with Medium HP.
- Upon death, there is a certain probability of dropping a Throwing Dagger.
- Roger
- Enemy unit with High HP.
- Attacks by Pushing Away and Colliding with the opponent.
- Hound
- Enemy unit with Low HP.
- Lucy
- Enemy unit with Low HP.
- Attacks the opponent by Charming them.
- If HP gets low or enemy Roger around you dies, runs away.
- Phew
- New units have been added to the Monstrous faction.
- Brute
- Enemy unit with High HP.
- Hawker
- Enemy unit with Medium HP.
- Attacks from a Range.
- Leghead
- Enemy unit with Low HP.
- Blubber
- Enemy unit with very High HP.
- Attacks by Pushing Away and Colliding with the opponent.
- Petal
- Enemy unit with High HP.
- When hit, unleashes an attack that Charms nearby units.
- Lecher
- Enemy unit with very High HP.
- Attacks pull in and bind the opponent.
- Take increased damage in proportion to lost health.
- Blossom
- Enemy unit with High HP.
- When hit, unleashes an attack that Charms nearby units.
- Attacks pull in and bind the opponent.
- “Olivia” (Boss)
- The Boss that appears at the end of the Tech Demo.
- She has different phases based on her HP condition.
- Brute
(The Jester, Mercenary, and Hunter introduced in the previous Dev Notes are scheduled to appear in the future!)
Thank you, Survivors! See you inside the dark unknown!
REMORE
